Paris is a two-player board game by José Antonio Abascal infused with Parisian aesthetics by board game artist Oriol Hernández.
The game is set in late 19th century Paris during the 1889 World's Fair, when public electricity was a hot topic.
Electricity spread throughout the city, creating the beautiful Parisian nocturnal streets of today and coining the nickname of Paris "La Cité de la Lumière", the city of lights.
The brighter buildings are more admired by passers-by. In the first phase, players can either place tiles or increase their supply of buildings. The cobbled tiles are divided into 4 random spaces (their color, their opponents' color, a street light or a mixed color space where either player can build).
Then, in the second phase, players build on top of their color or mixed spaces, with the goal of positioning their buildings as close to as many lampposts as possible.
More streetlights solicit more adoration and points. The player with the best-lit buildings wins the hearts of Parisian pedestrians.