The premise is that all players are knights working together to build three new towers before King Duncan returns home to his castle.
Unfortunately, your only building tool is a bizarre device made up of satin cord, wooden balls, and what appears to be an elastic ponytail holder. (It is clear that the material culture of the Middle Ages is full of surprises!)
You use this device to pick up, move and drop various building blocks and the wooden figures of the prince, princess and ghost that top the towers.
The towers to draw determine which towers you must build (i.e. which blocks in which order). If you manage to build the tower pictured before the timer runs out, you keep that card. If you fail, King Duncan advances one space. Collect three cards before he gets to the castle and you win.
Contents: 1 castle (= bottom of the box with divider), 1 game board, 1 freight elevator, 1 fearless lord, 1 princess, 1 prince, 1 ghost, 6 building blocks in different colors, 24 cards, 1 hourglass, 1 rules of the game.