Tapestry is a two-hour civilization game designed by Jamey Stegmaier.
10 new civilizations – A rebalancing of the base game – Multiple new components.
In Tapestry, players have the daunting task of creating and developing a fictional civilization.
Starting from the beginning of his era until a future time, players will have to think about ways to make their civilization prosper as efficiently as possible.
Four paths of development are possible: Science, technology, exploration and wars.
Other actions are also to be completed to earn points such as increasing your income or building a capital.
Choose from a variety of new civilizations, complete unique objectives to build monuments on your capital city, and sneakily interact with your opponents in this first Tapestry expansion.